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Regression Games is changing how games are tested. Come work with us on exciting challenges in designing products, algorithms, and approaches for game-playing agents that can find and fix issues within any game.

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JOB POSTINGS
Software Engineer - Automation Frameworks

We are looking for a Senior Engineer in the space of QA automation frameworks for games who can lead and contribute to our products for automated game testing. As part of this job, you will implement backend systems, frontend systems, and game engine tools related to automated testing in games. You will use your existing experience in game QA automation to build a product that can help developers across a wide range of genres, mainly within the Unity game engine. You have a deep understanding of the QA process, including how bugs are found, reported, and addressed. Using this knowledge, your goal is to help steer our product and implement features that feel magical to the developers on our platform.

For this role, we are looking for someone with that true startup mentality - jumping into problems without hesitation, implementing experimental products, and diving deep with customers to understand their needs. The ideal candidate isn’t afraid to implement crazy ideas, build and throw away entire systems, and collaborate with the team to find the best way forward with an idea.

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Software Engineer - AI in Games

We are looking for a Software Engineer who can lead and contribute to the development of our efforts in automated game testing. For this role, we are looking for someone with that true startup mentality - jumping into problems without hesitation, implementing experimental products, and diving deep with customers to understand their needs. The ideal candidate isn’t afraid to implement crazy ideas, build and throw away entire systems, and collaborate with the team to find the best way forward with an idea.

As part of this job, you will implement backend systems, frontend systems, and AI approaches related to agents in games. These agents and the tools around them will be used primarily for QA testing, but also for game balancing, multiplayer bots, NPCs, and other game-related automation tasks. It will require inventing entirely new ideas in this space, which push the limits of recent AI technology. It will require working with a variety of technologies, from React and Kotlin to Unity and Unreal Engine.

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