Who we are and why we're doing this

Regression Games is building the platform for practical AI agents in games.

Our Mission

Our mission is to make the lives of game developers better through new breakthroughs in automation. This means tackling real pain points, such as game testing, to ensure that developers can build the highest quality games in the most efficient way possible. Our job isn't done until developers feel the most confidence they've ever had in their releases and builds.

Our Vision

Our vision is that newer technology will allow game developers and QA teams to build better games faster than ever before. We believe in enabling developers through tooling that pushes the boundaries of what is possible in automation, with the help of the QA community as a central point in that effort.

Our Values

Our team values are simple - build an amazing product by listening to the community, in a way that sets us up for long term success. We are experiment and feedback driven, we despise crunch time, and we try our best to help developers build the best games possible.

Backed by amazing investors

May 2022

Founded by a previous developer of Battlecode, MIT's annual AI gaming competition


Amount raised in our seed round

We are gamers and engineers

We are a team of 4 engineers with a wide variety of experience, from machine learning and infrastructure to frontend design and game development. We are all passionate gamers, playing a wide variety of games such as League of Legends, Fortnite, Warhammer 40k, Dark Souls, and Minecraft.

The team comes from companies such as Unity, IBM, Oracle, Instabase, and others. We are creating Regression Games because we believe in improving the lives of game developers. We want to help you make the best game possible.

Aaron "DijkstrasPath" Vontell
Founder and CEO
Abby "FleetCommander" Beizer
Software Engineer
Addison "bongus" Bellamy-Gross
Senior Software Engineer
Zachary "nAmKcAz" Darden
Senior Software Engineer